Pinned New Servers - Universe Settings

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  • New Servers - Universe Settings

    Standard requests
    • Fleet speed: x1, x2, x3, x4, x5, x6
    • Economy speed: x1, x2, x3, x4, x5, x6, x7
    • Galaxies: 4, 5, 6, 7, 8, 9 (9= normal/standard).
    • Debries Field: 30%, 40%, 50%, 70%, 80% (the standard value is 30%).
    • DiDF- Defense into debris: 0, 30% 40% 50% 60%, 70% 80% (the standard is 0)
    • Deuterium Consumption: 0.5, 0.6, 0.7, 0.8, 0.9, 1 (the default value is 1).
    • Initial Dark Matter: 8.000
    • Planet Fields: +10,+25 or +30 fields can be requested (standard value is 0)
    • Research speed: x2, x4, x6, x8, x10, x12 (multiplicator of the Eco speed) (standard value is 1)

    Misc requests:
    • No ACS - Alliance Combat System is active by default, but can be deactivated.
    • No bashing rules apply (they do apply by default on its standard number which is 6 attacks). Please, add how the bashing rules will aply when providing the server settings for new universes.
    • Espionage probes storage (5)

    Note 1: the economy speed should always be equal or higher than fleet speed (never lower).
    Note 2: the galaxies can be lineal or circular. The default value is circular.
    Note 3: the system can be lineal or circular. The default value is circular.
    Note 4: the system and the galaxy may have different values, meaning, the galaxies can be lineal and the system circular and vice versa.
    Note 5: the dark matter can be modified. The standard value is 8.000 to start with, but 25.000 is often requested.
    Note 6: the value +30 planet fields cannot be requested for every server opening. If a community has +30 in the previous server, the next server opening won't be accepted with a +30 planet fields request.
    Note 7: 4 galaxies are only allowed for communities that were not used to have a server opening as often as now (every 2-3 months).
    Note 8: Research speed has to be a multiplicator of the Eco speed, for example, if Eco is x4, Research speed could be x8 or x12

    The post was edited 4 times, last by Michin ().